I really like the game, the pixel art, the little animations, and to be an indie game that has good characters and logic, I will probably keep playing. *also what is Patch's colours?
This game is incredible! I love the cute creatures and the addictive simple and really well done game design (the speedy levelling is lovely)! Would be nice if there were little trinkets to collect or something at the end of the underground sections or something. Great to hear you are still working on it, and keep it up, you have something awesome here
Just put in another hour of my time into this, great game, so good, hope to see some environment intractables added to the game and also winning items from winning a match
Awesome game! The familiars are cute and the UI really is top notch. Also a great way to find back that sweet feeling of discovery and adventure I had playing Pokemon Red as a kid!
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I really like the game, the pixel art, the little animations, and to be an indie game that has good characters and logic, I will probably keep playing.
*also what is Patch's colours?Wrote up a strategy guide here: https://docs.google.com/spreadsheets/d/1KSZ9hGjVurZH49wnk6nqvI2cPMGKvt3gvxykFJxS...
game got updated new stuff now
you should add a shop at spawn and some form of currency you get from beating monsters
it reseT aGAIn ;-;
uhmmmmm, this appeared
TypeError: y is not a function. (In 'y(t)', 'y' is null)
nuuuu, my game restarted, ughhghghghghgg, my snakuuuuu,
i even presed continue
NO MATTER< I SHALL TRAIN HARDER THAN BEFORE
LOVE IT!
I Really enjoyed the game, it's pretty neat!
Carbon besto familiar.
We just discussed your game on our podcast! Come check us out!
Episode 34: Works in Progress
http://scrachingtheitch.libsyn.com/
It was fun to hear about which things stood out to you! Thanks for making this :)
Hey, can I support you in some way? You really deserve it.
:) I do have a patreon here: https://www.patreon.com/clayloam?fan_landing=true
This game is incredible! I love the cute creatures and the addictive simple and really well done game design (the speedy levelling is lovely)! Would be nice if there were little trinkets to collect or something at the end of the underground sections or something. Great to hear you are still working on it, and keep it up, you have something awesome here
i love trhis game, its so cute
This game is super fun. Love the aesthetic, hearkens back to the good old pixel pokemon days. Look forward to seeing what else you add.
I had a 30 minute fight between my Wispy and a sensor
This game is an absolute delight! <3 my cobby
My cobby strat is so op, love this game to bits, better then pokemon
Just massacred a carbon and a button familia in pvp, feeling good.
Game just crashed, had a maxed out cobby and maxed out patch, felling sad
should auto-save, try refreshing the page!
Just put in another hour of my time into this, great game, so good, hope to see some environment intractables added to the game and also winning items from winning a match
Noooo! Carbon!!!!
I cried when my seeker died :(
Looks fun and I just started playing
Very interesting io game concept and pretty fun, although I would have liked to know that familiars die permanently before my beloved snake died ):
Oh no!!! I completely forgot to add that aspect to the description... may they rest in peace
Love the UI, the smaller viewport constrains in a way that only adds to the wonder of exploration and to the nostalgia of playing GameBoy.
I'm excited for both the game and the dev behind the game. Both are amazing!
Super fun, super easy to pick up game. None can defeat my Cobby's magnified corn gun :)
Awesome game! The familiars are cute and the UI really is top notch.
Also a great way to find back that sweet feeling of discovery and adventure I had playing Pokemon Red as a kid!
very cute, would recommend playing :D